<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="3.10.0">Jekyll</generator><link href="https://commandhat.com/blog/feed.xml" rel="self" type="application/atom+xml" /><link href="https://commandhat.com/" rel="alternate" type="text/html" /><updated>2026-09-15T02:21:00+00:00</updated><id>https://commandhat.com/blog/feed.xml</id><title type="html">My Personal Site | Blog</title><subtitle>My personal website</subtitle><entry><title type="html">Why I Like Weird Games</title><link href="https://commandhat.com/blog/2026-09-13-weird-games/" rel="alternate" type="text/html" title="Why I Like Weird Games" /><published>2026-09-13T00:00:00+00:00</published><updated>2026-09-13T00:00:00+00:00</updated><id>https://commandhat.com/blog/weird-games</id><content type="html" xml:base="https://commandhat.com/blog/2026-09-13-weird-games/"><![CDATA[<p>This is placeholder content for demonstration only.</p>

<h3>Thoughts on Game Design</h3>
<p>I enjoy the deep dive into niche game mechanics. The best weird games often break conventional genre rules, forcing players to think outside the established framework. This article serves as an example of blog post formatting and metadata usage (tags, date).</p>

<h4>Example Content Feature: Code Block</h4>
<pre><code class="language-ruby"># Example Ruby code block goes here</code></pre>

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